Hi everyone,
We’ve just released a new version of C3O, which you can play here: http://www.class3outbreak.com
There are two main changes in this version.
The first change is that you can now choose the names for the three controllable civs, instead of them being fixed to Ethan, Emil and Paul. The first civ uses your account name, and for the other two civs you can choose from your Facebook friends. You can also choose the type of civ for each of them.
The second change is that you can now build roadblocks, using wood which you can find when searching buildings (like ammo).
Our crowd-funding campaign at http://www.indiegogo.com/Class-3-Outbreak has just ended earlier today. Thanks everyone for helping us raise over $1300 – we’re really thrilled with that result! :)
Thanks especially to Ethan, Emil, Paul, Adam, Joao and Sean, who each donated $100. Now that the controlled civ names can be chosen, each of these supporters appears as a random civ in the game. At the moment you can’t do anything with these named civs, but in the future we plan to make it possible for you to recruit them into your group.
For now we have set all of these named civs to the default guy, but let us know if you’d prefer a different civ type, and we’ll change it in the next release. Also, your names are now listed in the credits at http://www.class3outbreak.com/credits – thanks again!
As well as these changes, Jay has made a number of tweaks to the various game settings, to change how the game plays. He wanted me to add this:
We’ve reduced civ auto attack distance (conserves on ammo, requires more player input, but still keeps you safe if you’re getting attacked).
Civ numbers have been brought up and zombie numbers down initially, with 2 min infection time. You have around 3 minutes to move around searching until you start really getting outnumbered. Watch out for reanimating zombies around this time (bright red dead people).
Maps with only a few buildings are still going to be mostly unplayable until we decide to implement a building dependent number of zombies and ammo.
Finally, we’ve added a new music track by Rhys Lindsay into the start of the game music.
We hope you like the new release – let us know what you think! :)
cya,
Saxon